<< Click to Display Table of Contents >> Navigation: Albion 6 CAD User Guide > Getting Started > Comparison to AutoCAD |
Topic |
Albion |
AutoCAD |
---|---|---|
Layers |
Layer order determines the order that entities are drawn in. Deleting a layer deletes all objects on that layer. |
Layers are merely a property of an object. |
Hatches / Fills |
Albion uses a simple method of specifying object fills. The only fillable objects are Circles and Polygons, and they can either be filled with a vector hatch pattern, a bitmap pattern, or a solid color fill. |
AutoCAD uses hatch objects to explicitly fill regions. |
Text |
Albion supports simple unformatted single or multi-line text. There is no support for the AutoCAD MText object. |
AutoCAD has two text types: Simple text and complex MText. |
Line Types |
Albion linetypes are scaled by the line's thickness. The thicker the line, the longer the dashes become. |
AutoCAD linetypes are specified in world units and do not scale with line thickness. |
2D / 3D |
Albion is primarily a 2D package, with emphasis placed on mapping and civil engineering scenarios. All co-ordinates however, are stored in 3D. There are 3D viewing capabilities, but there is no 3D modelling capability. |
AutoCAD has comprehensive 2D and 3D facilities. |
File Formats |
Albion uses a proprietary file format ".abd". It can load and save DWG and DXF files, although certain elements are unsupported. |
AutoCAD supports several file formats, but most notably DWG and DXF. |